Click on any screenshot to enlarge it.
They say man’s future on earth lies beneath the seas, that sometime in the near future, humanity will build vast underwater dwellings and live beneath the waves. In a new offering from Activision and Anarchy Enterprises, Atlantis underwater Tycoon, players can build these cities of the future. Along the way, you will meet up with other characters, sea life, as well as the underwater dwellers themselves, the Atlanteans!
|The game is reminiscant of the Sim City series, and works similarily.||It’s cool to see various creatures floating around as you’re building your city.|
The game is a real time simulation of underwater city building, somewhat similar to the Sim City series, but differing in both flavor and setting. Your job as a city planner and builder is laid out in a series of tutorials, which show each aspect of game play. In the first tutorial, you learn the basics of building placement, the way to layout travel tubes, and how to have submarines link tubes at different sea levels.
You always begin with a home base, and expand from there. As the tutorial opens, you have the choice of a large number of characters to choose to play as. Each character has different strengths and weaknesses with which to work with, and will determine the ease or difficulty of the missions you undertake.
There are a number of different buildings to chose from in the game. The game is laid out rather simply, there are pull out menus along the lower left of the game screen. These menus show the buildings that are currently available to build, your financial status, as well as the effectiveness of your city in several key areas, such as population happiness, tourism value, and sea life. There is also an overhead map feature, so you can see the exact lay of the land, as well as all building and tubes already placed. The game also has speed up and slow down toggle switches that are readily available.
The first order of business is to have a place for your people to live, and there are several types of homes for your people, such as bubble houses, condos, and if you can afford them, dream houses. The game has a 3-Dimensional view, so you can inspect each dwelling from all angles, and if your close enough, you can see the people of your city in the buildings, and moving through the travel tubes. There are also various forms of sea life swimming around, and this can be increased or decreased, based on your actions.
|The menu system is very newbie-friendly and makes it a cinch to create buildings.||The game’s graphics are colorful and vibrant.|
Once you understand the dynamics of leveling ground, as well as city and tube placement, the following tutorials begin to walk you through the game’s many options of play. The tutorials show you how to build and maintain the differing types of cities available, and also demonstrate how to dig for buried treasure, how to search for, and mine the undersea floor, as well as military options. Each choice effects happiness, sea life, tourism, and possible profit. For example, if you decide to run an underwater prison, people will not be happy in your city, yet you will make a lot of money. If, however, you decide to base your city around tourism, you can build a number of attractions to entice people to your city.
The tourism option, as well as the sea life, brings a number of interesting buildings and possible sea life. In the game menu, there are ‘keys’ you can buy, which are game triggers for buildings, as some buildings require other kinds of buildings or research be bought before they become available. You can build things like Dolphin petting zoos, turtle farms, even Shark breeding farms. These structures show the type of sea life they reproduce as a 3-dimensional image atop the building, and over time, and if you can afford it, it produces the type of sea life that the structure is named for. This has a very positive effect on tourism, city happiness, and eventually, profit.
-Design & develop a deep-sea metropolis with gigantic maps
-Build and manage thriving underwater worlds in exotic locations
-33 challenging campaigns for non-stop game action!
-24 different game characters. 1,000s of underwater options
Minimum System Requirements
-Pentium III 450 Mhz
-32 MB RAM
-150 MB Hard Drive Space
-DirectX 9 video card with 16 MB
-DirectX 9 Compatible Sound Card
Recommended System Requirements
-Pentium III 600 Mhz or Higher;
-64 MB RAM or Higher;
-DirectX Video Card w/32 MB
File Size:61.20 MB