With five new nations, 26 new campaign missions and an entirely new game mode entitled Battles, American Conquest Fight Back guarantees that fans of the original will find the game takes on new dimensions.
The five new nations include the Alaskan Haida, the Russians (fighting for control of Alaska), the Portuguese, the Dutch â€“ and, perhaps surprisingly, the Germans. However, as CDV explains, Germany had a deep-seated interest in the fate of North America in early colonial days through its land purchases in that part of South America now covered by Venezuela and its neighbours.
The new game mode gives a fresh perspective to playing American Conquest. In Battles there is no economy, so players can focus entirely on tactics and war formations. There are various objectives in each Battles mission, which are not tied to historical campaigns, using pre-designed maps. Battles mode is designed to test the player’s mastery of pure military strategy, with restricted resources to give an added challenge.
American Conquest Fight Back also boasts new units and ships, and gives one of its new nations, the native Haida, its own individual asset â€“ the totem pole, which the tribe can gather around in order to boost the morale of its troops.
Fight Back also isn’t an add-on in the strictest sense. Although designed to be played with American Conquest, CDV is planning to publish the title in a stand-alone version, so players will not need their copy in order to play the new game.
- Epic real time strategy covering the era between 1517 and 1804;
- Stand-alone version of American Conquest â€“ Three Centuries of War;
- 26 new missions in eight thrilling campaigns;
- New mode of game play: 10 battlefield missions in single-player and multiplayer modes for hard-core strategists;
- Five new nations: Germany, Russia, Haida, Portugal, and the Netherlands â€“ play a total of 17 nations;
- More than 50 new units;
- Captivating real-time battles with up to 16,000 units;
- Fighting morale is influenced by victories, defeats, food supplies, equipment and mercenary pay;
- Huge maps (30×20 screens, 1024×768 pixels);
- Several multiplayer modes for up to seven players via LAN or the Internet.
* Windows 98/2000/Me/XP
* 450 MHz Intel Pentium II or faster (1 GHz Pentium III recommended)
* 64 MB RAM (256 MB recommended)
* DirectX 8.1 compatible video card
* 1.5 GB hard disk space
* 12x CD-ROM drive
* 100% DirectSound compatible sound card